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Advanced [show]


Aldous Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his auburn hair in a flapper bob. His gray eyes peer out from beneath his top pastel hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Gifted. Flaws: Sensitive. Bonds: Religious, Adventurer. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Aldous Garfield, Male Human Ranger 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Prescott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Locksmith

Voice: Spits and sputters

Attributes [hide]

Balimaar Prescott, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown costume with the symbols of his god on his torso. His red hair is knotted and matted. His eyes are a pleasant gray.

Personality: Kyle wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small forest village. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.

Motivation: He wants to get laid; and human compassion

Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Nature, Has a crush. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Kyle Thackeray, Male Human Ranger 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Blue star sapphire (600 gp). Peridot (30 gp). Tiger eye turquoise (10 gp). 1 Minor magic item.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man dresses well, wearing red shirts, loose pants, and blazers most of the time. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Military. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Clive, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, typically a more casual-formal manner. With bright black hair and a scraggly beard. His green unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Thomas and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Thomas discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Thomas fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Disease, Terse, Insane. Bonds: Attractive, Adventurer. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Thomas Ridley, Male Human Fighter 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 17 (+3)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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