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Advanced [show]


Manfred Ainsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. He has a auburn handlebar mustache and slicked back auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants.

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Manfred Ainsley, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 14
Languages Common, Druidic, Undercommon, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 600 gp. Deep blue spinel (1500 gp). Hematite (7 gp).


Social Check DCs


Robert Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. He has a long auburn beard with little hanging trinkets. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Mayor for hire.

Motivation: To share knowledge with the world.

Ideals: Fighting, Gifted, Logical. Bonds: Job, Poor. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Robert Camden, Male Human Druid 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 19 (+4)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156432100000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Norman has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is greedy

Ideals: Philantrophist. Flaws: Impulsive, Disease, Shy, Fearful. Bonds: Rich. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Bentham, Male Human Wizard 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)11 (+0) 8 (-1)8 (-1)
Skills Athletics +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1600 gp. Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Reed, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a grey suit, brown shirt, and green tie. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Kody Reed, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp.


Social Check DCs


Charles Perry, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.

History: Charles was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Optimist, Logical. Bonds: Poor, Attractive, Family. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Charles Perry, Male Human Barbarian 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)11 (+0) 18 (+4)17 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +6

Possessions: 5000 sp. Eye agate (5 gp).


Social Check DCs

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