Everard Bing, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is drawn into a tight pony tail with a dagger scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and to be a butcher again
Flaws: Insane, Impulsive. Bonds: Job, Military, Enemies. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp. 1 Magnifying glass. 1 Average lock.
Reynard Axton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, tan, dusty cloak, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his son; and many giants want him driven away
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Hourglass. 1 Disguise kit.
Percival Browning, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey costume with the symbols of luck on his torso. His long auburn hair is drawn into a two foot long braid. His eyes are violet and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He was granted martial powers by his dying brother.
Motivation: To be a Body Guard again; and wants to work out more often
Ideals: Entrepeneur, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Balimaar Colby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, white cloak. His auburn hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Disciplined. Flaws: Racist. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A silver and pearl hairclip (70 gp).
Henry Marlowe, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears skinny pants and wears a brown and black robe with the hood down. His golden hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Priest; and he would like to get married and retire
Ideals: Joker. Flaws: Sensitive. Bonds: Rich, Nature, Has a crush. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: A miniature golden chest with tiny emeralds lining the top (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).
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