Rolf Barton, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a black vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His silver hair has been sun bleached extensively. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: When he was but 8 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant, Family. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp.
Roland Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His golden hair is lengthy and is close to two feet long. His eyes are likewise violet. His teeth are white and perfect.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 14 (+2) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 23000 cp. Lapis lazuli (6 gp). Fire opal (900 gp). Tiger eye turquoise (6 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Tim Copeland, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Stableman. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 12 years.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Bonds: Job, Attractive, Nature, Has a crush, Poor. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Simon Hackney, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a white shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, marred by chocolates. He keeps his black hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the north. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Enemies. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 11000 cp.
Bertram Morton, Male Human [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his father was called into army service. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist, Joker. Flaws: Fearful. Bonds: Military, Job. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 20000 cp.
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