Heward Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered sai and tarnished longbow as well. He has styled his silver hair well, parting it to the left. His thin eyebrows rest above his beady brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Logical. Flaws: Ugly, Mundane. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Gunter Stanton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His black hair is kept up in a ponytail inside a top hat. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety.
Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Nature, Slave. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 400 gp. Sapphire pendant on gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Adelard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy black pantaloons and a grey scarf. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.
Personality: Eccentric and domineering, Adelard will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Adelard hails from a village terrorized by giants. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Dayton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His hair is brown and curly. His amber eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Opinionated, Gifted. Flaws: Disease, Greedy. Bonds: Rich, Nature. Occupation: Detective
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 5 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 5 (-3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Springfield, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He struck the Carpenter job and began his own company from there.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Athletic, Gifted. Bonds: Rich, Mentor, Job. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 4 (-3) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
Possessions: 300 gp. Iolite (30 gp). Chrysoprase (30 gp).
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