Thomas Bing, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered green stockings. His brown hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.
History: He got into the Mercenary business at a young age. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Justice, Optimist. Bonds: Religious, Job, Family. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Raymond Stanton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in green turtlenecks beneath a brown coat with yellow slacks. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He became a Detective soon after.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Flaws: Addict. Bonds: Immigrant, Slave, Job, Family. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 sp. Red spinel (150 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Trey Lindsey, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Nature. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2500 sp. 1 Everburning torch. 1 Everburning torch. 4 Holy water.
Frederick Stanley, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of magic on his torso. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His auburn hair is cut jaggedly and amateurishly. This violet eyed easterner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.
History: When he was but 5 years old his parents immigrated from the east. A freak accident while working with his Merchant father left him crippled. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 40000 sp. Chrysoprase (80 gp). 1 Average lock. 1 Masterwork Artisan’s tools.
Thomas Gyula, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He carries a battered sai and tarnished shortspear as well. His long silver hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: Thomas was born in the north. At a young age he loved to build and create. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: To be a Carpenter again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Persistence, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Magnifying glass.
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