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NPC Generator

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Advanced [show]


Simon Carlisle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is matted, messy, and big. His brown eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of eastern immigrants he idolized his father. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant, Family. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Simon Carlisle, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Manfred Gracey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Manfred Gracey, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Chad Cason, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Chad Cason, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills Religion +0, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 7000 cp. Chrysoberyl (150 gp). Coral (150 gp). 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Dustin Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan cloak and cross-gartered black stockings. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Dustin was raised in a hard working conservative environment. Dustin was born on a far northern forest where he grew up under the tutelage of his mother, an expert Navigator. He inherited the family business which he has now maintained for 4 years.

Motivation: To clean up the streets; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Immigrant, Guardian. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Dustin Hayden, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2500 sp.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Rogue school at a young age so that he could practice his martial talents. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Tatum, Male Human Rogue 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp. Bloodstone (20 gp). Jade (60 gp). Bloodstone (20 gp). Zircon (20 gp).


Social Check DCs

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