Lewis Elton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has wavy white hair. He has a dull look in his hazel eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he is greedy
Ideals: Disciplined. Flaws: Forgetful, Mundane. Bonds: Immigrant, Rich. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 30 pp.
Gunter Snape, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly white, has prominent grey streaks. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.
History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 4 (-3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp.
Gunter Westcott, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born into a rich family. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Justice, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Zircon (60 gp).
Roger Upton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light black in addition to tight pants. He has styled his silver hair well, parting it to the right. He has green eyes and a black hat with a white feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born on a small isolated farm. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roger's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Gold and topaz bottle stopper cork (1500 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Hugh Whitby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is knotted and matted. This amber eyed easterner is not easily forgotten.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic, Extrovert, Joker. Bonds: Poor. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 26000 cp. Chrysoprase (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
