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NPC Generator

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Advanced [show]


William Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Carter, William learned a great deal about his father's area of expertise. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

William Darlington, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Henry Oakes, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He is portly but not overly obese. He wears his black hair up. His eyes are likewise hazel.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Job, Military. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Henry Oakes, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Alexandrite (700 gp).


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His tied-back hair is white. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Godfrey was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to be a banker again

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Remington, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Black pearl (300 gp). Rose (60 gp). Rhodochrosite (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilbert England, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His white hair is styled in orderly dreadlocks. He has gleaming, smiling blue eyes.

Personality: Gilbert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Gilbert England, Male Human Rogue 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Fiery yellow corundum (600 gp). White pearl (90 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Theodoric Crawford, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Theodoric Crawford, Male Human Monk 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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