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Advanced [show]


Robert Astley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple tan line shooting up and back down. His brown hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is an amazing painter.

History: He was born several months after his mother was called into army service. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Robert Astley, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trym Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man wears bulky tan painted plate armor. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He has brown eyes and a tan hat with a brown feather.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He then took over the family business and is one of the better Shipwright for hire.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Mentor. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Trym Dalton, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Conrad Abram, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His black hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Conrad Abram, Male Human Barbarian 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Rutherford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His black hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Performer soon after.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Theobald Rutherford, Male Human Warlock 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. Violet garnet (300 gp). Freshwater pearl (5 gp).


Social Check DCs


Gilbert Dumph, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear white pants and tee shirts. He keeps his long golden hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast plains. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Dumph, Male Human Monk 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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