Balimaar Tindall, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case, he is not a threatening figure. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Justice. Bonds: Enemies, Military, Adventurer, Job. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10 pp.
Hubert Oakley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his brown robe and has his shield always slung over his shoulder, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. He has amber eyes and a brown hat with a green feather.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Stableman and found it very stressful. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and doesn't want to be a stableman and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Wymar Kent, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.
History: The child of southern immigrants he idolized his father. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Blacksmith
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30 pp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Zircon (50 gp). 1 Minor magic item.
Aldous Yorke, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and typically wears pastel cloth garments or leather armor. His skin is also unnaturally pale. His hair is long and chestnut with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His thin eyebrows rest above his beady gray eyes.
Personality: He is calm most of the time but flees social interaction. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: The child of southern immigrants he idolized his mother. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Ploughman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Auran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 48000 sp. 1 Minor magic item.
Solomon Coombs, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair is knotted and matted. His brown eyes dart from person to person.
Personality: He can speak with the recently deceased. He works hard and plays hard.
History: He was born in a small desert village. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: He is content; and to end his boredom
Ideals: Gifted. Flaws: Hedonist, Mundane. Bonds: Nature, Family. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 11000 cp. A silver and pearl hairclip (50 gp).
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