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Advanced [show]


Heward Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green Stetson hat and green clothes. His hair is black and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Heward studied abroad. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Roofer

Voice: American accent

Attributes [hide]

Heward Hayley, Male Human Cleric 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 6 (-2)14 (+2)
Skills Medicine +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Sardonyx (30 gp). Tourmaline (150 gp). Rich purple corundum (700 gp). Chrysoberyl (150 gp). 1 Minor magic item.


Social Check DCs


Alex Marley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Slave, Rich. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Alex Marley, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 30000 sp. Rock crystal (50 gp). Moss agate (13 gp). Brown-green garnet (160 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Dean Westbrook, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has moderate length blonde hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Bonds: Attractive, Job, Rich, Mentor, Adventurer. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Dean Westbrook, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)17 (+3) 14 (+2)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +0

Possessions: 29000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow armored body suit, with a simple black line shooting up and back down. He wears a colorful flower in his black hair. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Job, Mentor. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Gerald Everly, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)13 (+1) 8 (-1)14 (+2)
Skills Athletics +1, Stealth +0
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Randal was raised in a hard working conservative environment. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of specialists.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Secretive. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Randal Browning, Male Human Rogue 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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