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Advanced [show]


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Shy, Hedonist, Racist. Bonds: Family. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Gunter Bradley, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt, and a wedding ring on his right hand. His brown hair is cut short. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Optimist, Artistic. Flaws: Insane. Bonds: In love. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Gerard Bradshaw, Male Human Bard 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He wears a top hat to hide his balding. This brown eyed northerner is not easily forgotten.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.

History: Born in the north to a Knight, Dean learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Carlyle, Male Human Warrior 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 15 (+2)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of tridents on his belt, each one with a opal on the hilt. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Fighting, Optimist, Gifted. Bonds: Rich, Family. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Marleigh, Male Human Bard 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 100 gp. Black pearl (1400 gp). Deep blue spinel (1400 gp).


Social Check DCs


Wymar Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has styled his white hair well, parting it to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Barrister father left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to reunite with his absent father

Ideals: Passionate. Flaws: Disease. Bonds: Poor, Military, Family. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Wymar Upton, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Iolite (60 gp). Carnelian (60 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs

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