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NPC Generator

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Advanced [show]


Simon Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Whispers

Attributes [hide]

Simon Emsworth, Male Human Barbarian 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 9 (-1)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Snape, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His skin is also unnaturally pale. His blonde hair is knotted and matted. His eyes are a pleasant gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Masseuse

Voice: German accent

Attributes [hide]

Norman Snape, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Randal Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His tied-back hair is auburn. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Randal was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Unemployed again.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Randal Barlow, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a brown low-cut shirt, and a feathered hat upon his head. He is physically well-built. He keeps his long red hair kept up in a rat tail. His gray eyes peer out from beneath his feathered blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Animal Trainer, Tim learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Tim Roscoe, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. 1 Half-Plate.


Social Check DCs


Percival Huxley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, tan shirt, and yellow tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Military, Slave. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Percival Huxley, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Sleight of Hand -1, Stealth -1
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 200 gp. Freshwater pearl (10 gp). Red-brown spinel (100 gp). Aquamarine (900 gp). Sardonyx (40 gp). 1 Minor magic item.


Social Check DCs

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