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NPC Generator

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Advanced [show]


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His chestnut hair is unkempt and raggedy. His eyes are gray.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Geoffrey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Winterbourne, Male Human Aristocrat 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 10000 cp. Carnelian (40 gp). Eye agate (4 gp). Chalcedony (40 gp). Smoky quartz (40 gp).


Social Check DCs


Guy Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of flails on his belt, each one with a amber on the hilt. He wears his white hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: He was born in a small forest village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Fighting, Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Guy Hamilton, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Freshwater pearl (14 gp). Banded agate (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Jocelyn Read, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with tan highlights, and long brown pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. He has brown eyes and a black hat with a tan feather.

Personality: He will rave to anyone who will listen. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Miner job and began his own company from there.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Job. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Read, Male Human Rogue 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear pastel pants and tee shirts. He keeps his long blonde hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Rolf studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Rolf Oakes, Male Human Fighter 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 16 (+3)6 (-2)
Skills Nature +6, Persuasion +1
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp. Chrysoberyl (90 gp). Deep blue spinel (1000 gp).


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears a fancy grey suit. He has shaved his head bald. He has green eyes and a grey hat with a tan feather.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Shane was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: To end his boredom; and many dire rats want him driven away

Ideals: Professionalism. Flaws: Insane, Mundane. Bonds: Attractive, Rich, Enemies. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Shane Hale, Male Human Fighter 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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