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NPC Generator

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Advanced [show]


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his white robe and has his sickle always slung over his shoulder. His auburn hair is knotted and matted. He has a dull look in his violet eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Hadley, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Iolite (70 gp). Citrine (70 gp). Deep blue spinel (800 gp).


Social Check DCs


Ernest Wade, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and prefers to wear yellow pants and tee shirts. With bright golden hair and a scraggly beard. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Ernest Wade, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Chrysoberyl (140 gp).


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He has no hair. His green eyes dart from person to person.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Ugly, Selfish. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Gomory Payton, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


Gilbert Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His blonde hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Artistic, Fighting. Bonds: Poor, Attractive, Adventurer. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Gilbert Walcott, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1500 sp.


Social Check DCs


Lance Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He wears a broad hat to cover his moderate length blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To protect his home.

Ideals: Logical. Bonds: Attractive, Immigrant, Guardian, Mentor. Occupation: Dyer

Voice: German accent

Attributes [hide]

Lance Barclay, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Moonstone (50 gp). Blue quartz (16 gp).


Social Check DCs

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