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NPC Generator

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Advanced [show]


Kody Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He wears a small hat to cover his moderate length chestnut hair. His gray eyes peer out from beneath his small black hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Roofer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Joker, Optimist. Bonds: Rich, Job, Family. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Kody Royal, Male Human Monk 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Alex Roscoe, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bellfounder does, and carries glaives. His long silver hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Alex was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Bellfounder job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Philantrophist. Bonds: Job, Religious, Nature. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Alex Roscoe, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. He has violet eyes and a black hat with a brown feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of a Cartwright, who enjoyed hunting, Hugh was taken on many hunting expeditions. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Cartwright again; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Laborer

Voice: Smoker's lung

Attributes [hide]

Hugh Norton, Male Human Monk 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)12 (+1) 11 (+0)6 (-2)
Skills Acrobatics +1, Performance +0
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. He has wavy brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. He worked as a nervous Guard and found it very stressful. He struck the Guard job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Fighting, Disciplined, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Cooper, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Jet (40 gp). Deep blue spinel (1100 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Gilbert will drive conversation. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Gilbert Barney, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 17 (+3)8 (-1)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: Just what you see.


Social Check DCs

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