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NPC Generator

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Advanced [show]


Henry Rowley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is dressed in earthy colors with a blue and green handkerchief worn on his right side. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Henry enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Henry was raised in a hard working conservative environment. A gifted student he started as a Banker, but he got bored and became a Healer. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Ideals: Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Job, Family. Occupation: Healer

Voice: Whispers

Attributes [hide]

Henry Rowley, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gilbert Haley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. He has a dull look in his gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Passionate, Artistic. Bonds: Attractive, Immigrant, Rich, In love. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Gilbert Haley, Male Human Rogue 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)17 (+3) 18 (+4)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 14
Languages Common, Draconic, Gnome, Druidic
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Anthony Elton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Many dire rats want him driven away; and he has passion for adventuring and risk

Bonds: Has a crush, Rich, Military, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Anthony Elton, Male Human Aristocrat 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 5 (-3)14 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 250 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence, Impeccable. Flaws: Insane. Bonds: Slave, Adventurer. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Simon Windsor, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 3000 sp. Citrine (40 gp). Emerald (1100 gp). Rock crystal (40 gp). Banded agate (7 gp).


Social Check DCs


Chad Blythe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, violet cloak. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. A freak accident while working with his Roofer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Addict, Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Chad Blythe, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp.


Social Check DCs

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