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Advanced [show]


Roland Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his black robe and has his whip always slung over his shoulder. He has styled his auburn hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Impulsive, PTSD. Bonds: Job, Nature. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Roland Ramsay, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp. Alexandrite (700 gp).


Social Check DCs


Alex Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long golden hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 5 years old his parents immigrated from the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by orcs. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Regain custody of his daughter; and further expansion of business

Bonds: Rich, Job, Adventurer, Immigrant, Enemies, Family. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Watson, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Mundane, Insane, Impulsive. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Hunter Conway, Male Human Paladin 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Tiger eye turquoise (5 gp). Freshwater pearl (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man prefers to wear blue clothing when he does not wear armor. His head has been shaved. His blue unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Tailor father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Ugly, Disease, Selfish. Bonds: Poor. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Percival Wade, Male Human Ranger 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Blue quartz (16 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Enemies, Adventurer. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Drogo Tyndall, Male Human Expert 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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