Dustin Kelsey, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy green pantaloons and a violet scarf. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against dire rats.
Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1400 gp.
Gomory Axton, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He is physically well-built. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Gifted. Bonds: Enemies, Rich. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Emerald (1000 gp). Black pearl (1000 gp).
Dean Asheton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His hair is red and very short. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.
History: Dean was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist, Gifted. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 900 sp.
Henry Beckwith, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a black shirt with thin brown vertical stripes and violet pants and is in decent physical shape. His chestnut hair is cut short. His eyes are likewise hazel. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Henry and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 4 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 90 pp. Coral (60 gp).
Balimaar Atherton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. His green eyes peer out from beneath his feathered pastel hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Balimaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Shy, Impulsive. Bonds: Rich, Immigrant, Job, Attractive. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Chalcedony (70 gp). Smoky quartz (70 gp). Fiery yellow corundum (1100 gp). Moss agate (16 gp). 1 Darkwood Buckler.
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