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NPC Generator

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Advanced [show]


Balimaar Ansley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a violet vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His hair is short and red. His eyes are brown and he is always smoking a pipe.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Flaws: Ugly, Insane. Bonds: Enemies, Adventurer, Rich. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Balimaar Ansley, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Ralf Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown painted combat armor at almost all times and is in decent physical shape. His auburn hair is drawn into a tight pony tail with a card scrunchie. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Bricklayer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Extrovert, Joker. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Ralf Barclay, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Bertram Snowdon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his greatsword. His skin is also unnaturally pale. His black hair is cut short. His hazel eyes peer out from beneath his small tan hat.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Ranger school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Priest

Voice: German accent

Attributes [hide]

Bertram Snowdon, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 13 (+1)8 (-1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Heward Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is cut short with large spiked bangs in the front. His eyes are brown and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gifted from a young age, Heward studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Artistic, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Heward Colton, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. White pearl (90 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Anselm Elton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports green clothing, slightly heavier than average wear. His hair is long and white with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Fighting. Bonds: Immigrant, Military, Family. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Elton, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Blue sapphire (500 gp). Deep green spinel (80 gp). Citrine (60 gp). 2 Smokesticks.


Social Check DCs

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