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Advanced [show]


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. His skin is fair and his fingers are delicate and long. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Professionalism, Logical. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Gerard Tatum, Male Human Paladin 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 13000 cp.


Social Check DCs


Arnold Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He is baby faced.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Arnold studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Gifted. Flaws: Hedonist, Shy. Bonds: Poor. Occupation: Scribe

Voice: American accent

Attributes [hide]

Arnold Fulton, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Blythe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His hair is auburn and curly. His gray eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Military. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Miles Blythe, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Bernard Davenport, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large grey mantle and cape that has been intricately interwoven into his pastel robe, he is not a threatening figure. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Passionate. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Bernard Davenport, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (600 gp). Jasper (80 gp). Black pearl (600 gp).


Social Check DCs


Percival Winchester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His hair is short and silver. His eyes are likewise brown.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Percival was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Guardian, Family. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Percival Winchester, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 4000 sp. Golden yellow topaz (1200 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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