Roland Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Nature. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Silk rope.
Henry Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants, and carries swords. He has moderate length brown hair. He has a dull look in his amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Poor, Religious. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Norman Compton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His brown hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Norman was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dilettante. He was granted necromantic powers by his dying brother.
Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Immigrant, Enemies. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
Diggory Ashton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears dark leathers with embroidery. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Cook
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp.
Roger Bradford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He likes to wear ponchos typically of a light black in addition to tight pants, marred by teas. He sports a long red beard, and similarly colored long hair. He wears an eyepatch.
Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich northern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and to reunite with his absent father
Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Religious, Family. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
