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NPC Generator

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Advanced [show]


Arnold Tattersall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Painter again; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Arnold Tattersall, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Red garnet (160 gp). Sard (50 gp).


Social Check DCs


Kody Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with green highlights, and long violet pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He has moderate length silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was granted arcane powers by his dying brother.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Artistic, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Sutherland, Male Human Paladin 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Insight +7, Persuasion +6
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 500 gp. Bloodstone (20 gp). Hematite (10 gp).


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is short and golden. His gray eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: Patrick was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Bounty Hunter job and began his own company from there.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Job, Slave, Adventurer. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Patrick Graham, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Amber (100 gp). Violet garnet (200 gp).


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. His brown eyes peer out from beneath his feathered green hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Balimaar was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Balimaar Branson, Male Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 18 (+4)9 (-1) 10 (+0)15 (+2)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Slave. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Don Marley, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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