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NPC Generator

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Advanced [show]


Drogo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, and carries morningstars. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and expand his business

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job, Mentor. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Drogo Eastaughffe, Male Human Bard 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Rolf Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears pastel leather gloves, a pastel jacket, and tight pants. He wears his black hair up in a very large beehive style do. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Barber business at a young age. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He has drifted from career to career and currently works as a Barber.

Motivation: Expand his business; and to be a barkeep again

Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Rolf Tewksbury, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Dean Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a yellow suit, tan shirt, and brown tie. His golden hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Persistence. Flaws: Insomniac, Depressed. Bonds: Rich. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Dean Hadlee, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 13000 cp. Tourmaline (120 gp). Bloodstone (60 gp). Tiger eye turquoise (6 gp). Red garnet (120 gp).


Social Check DCs


Manfred Kent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports grey clothing, slightly heavier than average wear. He wears his red hair up in a very large beehive style do. His eyes are likewise blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Adventurer. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Manfred Kent, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 30000 sp. Eye agate (5 gp). Onyx (30 gp). Golden yellow topaz (800 gp). Deep green spinel (60 gp). 1 Disguise kit. 1 Hourglass.


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a worn and beaten armor. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He works hard and plays hard.

History: Born to a Armorer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of drow

Flaws: Hedonist, Insane. Bonds: Enemies, Poor, Immigrant. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Middleton, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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