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Advanced [show]


Richard Bradly, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long brown beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Richard Bradly, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Wymar Barclay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in yellow turtlenecks beneath a black coat with tan slacks and is in decent physical shape. His hair is red and curly. His green eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Antagonistic. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Barclay, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 7 (-2)11 (+0)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears bulky blue painted plate armor. His long auburn hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic, Impeccable. Flaws: Disease, Fearful, Mundane. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Wymar Acton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20000 cp. Golden yellow topaz (400 gp). Citrine (50 gp). Chalcedony (50 gp).


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His hair is red and curly. His violet eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Fletcher. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Farmer father left him crippled. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Flaws: Ugly, Fearful, Mundane, Disease. Bonds: Poor, Job. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Shane Myerscough, Male Human Wizard 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of luck on his torso. He carries with him a set of nunchakus on his belt, each one with a emerald on the hilt. His long white hair reaches down to his waist. He has gleaming, smiling violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Military. Occupation: Actor

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Bing, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)7 (-2) 14 (+2)16 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 1000 gp. 1 Full Plate.


Social Check DCs

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