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NPC Generator

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Advanced [show]


Hunter Sutton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries a battered nunchaku and tarnished sword as well. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the east. Hunter was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly, Mundane, Insane. Bonds: Immigrant, Rich. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Hunter Sutton, Male Human Commoner 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


William Charlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a monstrous two handed axe. His silver hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a brigands raid, leaving William alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

William Charlton, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics -1, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +4

Possessions: 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Arnold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His blue eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Addict. Bonds: Has a crush, Adventurer, Debt. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Arnold Ramsay, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. Tiger eye turquoise (4 gp). Golden yellow topaz (300 gp). White pearl (110 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Shane Thackeray, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely blue suit with grey socks and a vest with buckled shoes. He has white hair. He has a dull look in his hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Carter business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Carter like his mother before him.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Shane Thackeray, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Nature +5, Stealth +6
Senses Passive Perception 9
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Smoky quartz (50 gp).


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a simple tan robe with black stripes complete with hood. His brown hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Cory Lindsay, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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