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NPC Generator

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Advanced [show]


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky white painted plate armor. His silver hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Guy Walpole, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Blackwood, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Adelard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 12 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Blackwood, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)6 (-2) 13 (+1)15 (+2)
Skills Investigation +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 cp. Golden yellow topaz (600 gp).


Social Check DCs


Nicholas Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, yellow, dusty cloak. His auburn hair is smooth and relatively long. His amber eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 3 years old his parents immigrated from the west. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted, Impeccable. Bonds: Attractive, Adventurer, Immigrant. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Nicholas Ainsley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)7 (-2) 12 (+1)9 (-1)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norman Spalding, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his white hair in a flapper bob. His hazel eyes peer out from beneath his broad red hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Norman hails from a village terrorized by drow. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Norman Spalding, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Terse, Selfish. Bonds: Rich. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Shane Pickering, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 7 (-2)6 (-2)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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