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NPC Generator

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Advanced [show]


Heward Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to settle down with his crush

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Heward Garrick, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a brown armored body suit, with a simple white line shooting up and back down. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His hazel eyes dart from person to person.

Personality: Calm and collected, he is a well trained Cook. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Bounty Hunter, but he got bored and became a Cook. He became a Cook soon after.

Motivation: Expand his business; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Joker. Flaws: Disease. Bonds: Job. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

John Beitz, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 20 pp. Sardonyx (30 gp). Star ruby (1500 gp).


Social Check DCs


Kyle Alby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. He keeps his auburn hair in a pixie cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Kyle speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist, Gifted. Bonds: Rich, Attractive, Military. Occupation: Locksmith

Voice: Irish accent

Attributes [hide]

Kyle Alby, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Blue sapphire (800 gp). 1 Healer’s kit. 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Alexandre Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white pants and tee shirts. His red hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Justice, Fighting. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Alexandre Chatham, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 5 (-3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his scimitar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: Wants a kiss.

Ideals: Artistic. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Servant

Voice: Whispers

Attributes [hide]

Gunter Windsor, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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