Percival Churchill, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a worn and beaten armor. His whole body is exceptionally muscular. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Percival will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp. Jasper (80 gp). Chalcedony (80 gp). Black opal (500 gp). Obsidian (9 gp). 1 Minor magic item.
Heward Wesley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, brown shirt, and blue tie. His black hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To protect his home; and he is greedy
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Guardian. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Onyx (60 gp). Blue star sapphire (1500 gp). Onyx (60 gp). Black pearl (1500 gp).
Lewis Reed, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.
History: Lewis was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has never given up on his painting dream.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2000 sp.
Charles Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown shirt with thin green vertical stripes and yellow pants. He wears his red hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 35000 sp. Deep green spinel (90 gp). Blue quartz (7 gp). Peridot (60 gp).
Ernest Wallace, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His hair is black and very short. His thin eyebrows rest above his beady hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy, Mundane. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: Just what you see.
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