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Advanced [show]


Balimaar Thorpe, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries glaives. His auburn hair is braided into rings. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: In love, Nature. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Balimaar Thorpe, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 100 pp. Red spinel (90 gp). Alexandrite (300 gp). Malachite (11 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Performer, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Actor

Voice: Booming voice

Attributes [hide]

Shane Coombs, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Iolite (70 gp). Blue quartz (8 gp). Alexandrite (900 gp). Amethyst (100 gp).


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Rich. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Kyle Ashton, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Aldous Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He sports grey clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He has moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born several months after his mother was called into army service. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer, Military. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Aldous Halsey, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Backpack.


Social Check DCs


Bertram Dryden, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue costume with the symbols of luck on his torso, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Fearful, Greedy. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Bertram Dryden, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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