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NPC Generator

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Advanced [show]


Frederick Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined, Joker. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: Raspy

Attributes [hide]

Frederick Hackney, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Shy. Bonds: In love, Adventurer, Slave. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Charles Windsor, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Thomas Dalton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Insane, Shy, Addict, PTSD. Bonds: Adventurer. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Thomas Dalton, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Athletics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Amber (120 gp). 1 Minor magic item.


Social Check DCs


Peter Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is braided into rings. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Slave, Religious. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Ryley, Male Human Barbarian 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted arcane powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Shy. Bonds: Military, Rich. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Richard Darlington, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 7 (-2)8 (-1) 18 (+4)15 (+2)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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