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Advanced [show]


Trym Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His hair is white and curly. His fierce hazel eyes like to dwell on things.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Disease, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Kendall, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Everard Easton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Nature. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Everard Easton, Male Human Paladin 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Just what you see.


Social Check DCs


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His chestnut hair is matted, messy, and big. His eyes are amber.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has taken up work as a Carpenter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Human compassion.

Ideals: Athletic, Opinionated. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Everard Kenley, Male Human Adept 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp.


Social Check DCs


Trey Alby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trey hails from a village terrorized by dire rats. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Trey Alby, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 4 (-3)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Richard Wentworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, he is not a threatening figure. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Richard Wentworth, Male Human Adept 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 13 (+1)19 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. 1 Darkwood Buckler.


Social Check DCs

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