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Advanced [show]


Dustin Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear black clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he is wracked by social anxiety

Ideals: Disciplined, Athletic. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Dustin Bradshaw, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Roger Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of spears on his belt, each one with a topaz on the hilt. His long chestnut hair reaches down to his waist. His amber eyes peer out from beneath his wide-brimmed brown hat.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Architect father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Disciplined, Logical. Flaws: Hedonist, Disease. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Roger Tatum, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 4 (-3)14 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp.


Social Check DCs


Chad Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His hair is long and golden with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He has a dull look in his hazel eyes.

Personality: Chad wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Pacifist. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Chad Graham, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs


Guy Clifton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, brown, dusty cloak, and a wedding ring on his right hand. His blonde hair is cut short with large spiked bangs in the front. His violet eyes dart from person to person.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small plains village. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic. Bonds: In love, Immigrant, Nature, Rich, Debt. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Guy Clifton, Male Human Sorcerer 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 600 gp. Moss agate (4 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Stanton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. His violet eyes peer out from beneath his feathered black hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Stanton, Male Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs

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