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NPC Generator

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Advanced [show]


Hunter Graham, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does. His skin is fair and his fingers are delicate and long. His auburn hair is drawn into a tight pony tail with a clover scrunchie. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Flaws: Racist. Bonds: Job, Immigrant, Attractive. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Hunter Graham, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)10 (+0) 12 (+1)8 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Gardener profession.

History: Gifted from a young age, Bertram studied abroad. His childhood dream was to be a Gardener, but he was a colossal failure. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Bertram Kent, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Deep green spinel (40 gp). Jet (40 gp). Banded agate (5 gp). 1 Breastplate. 1 Masterwork Light steel shield. 1 Darkwood Shield.


Social Check DCs


Tim Moreno, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His red hair, when down, is lengthy. His green eyes peer out from beneath his top red hat.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He hasn't been sleeping well lately.

Motivation: To unite with his brother.

Flaws: Ugly, Insomniac. Bonds: Poor, Job, Family. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Tim Moreno, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Clerebold Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sailor mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Hayhurst, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Peridot (70 gp).


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and violet robe with the hood down. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with dancing.

History: The child of northern immigrants he idolized his mother. After coming to the age of reason, William took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

William Wellington, Male Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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