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NPC Generator

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Advanced [show]


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He dresses in violet turtlenecks beneath a black coat with tan slacks. His small hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Heiser, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp.


Social Check DCs


Everard Royston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and very short. His eyes are hazel and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Everard's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Everard Royston, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Odo Alston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear grey pants and tee shirts. He sports a long auburn beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To clean up the streets; and doesn't want to be a miller and was forced into it by his family

Flaws: Antagonistic, Shy, Disease. Bonds: Family, Guardian. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Odo Alston, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Ashley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears professional attire. His white hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He was born to loving parents in a slum to the north. In his 12th year, his parents were killed by a drow raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away.

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Poor, Enemies. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Miles Ashley, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Mason. He has worked as a Mason like his father before him.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Job. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Birkenhead, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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