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Advanced [show]


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, blue, dusty cloak. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Maurezhi in disguise. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Kyle Hamilton, Male Human Paladin 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)17 (+3) 6 (-2)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 8
Languages Common, Goblin, Aquan, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 29000 sp.


Social Check DCs


Hugh Wellington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: He got into the Locksmith business at a young age. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Hugh Wellington, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp.


Social Check DCs


Hunter Milton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, marred by chocolates. He sports a long chestnut beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of northern immigrants he idolized his father. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Terse. Bonds: Religious, Immigrant, Slave. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Hunter Milton, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 5000 sp.


Social Check DCs


Guy Perry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He keeps his long white hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Guy was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Laborer.

Motivation: To be a Glassblower again.

Flaws: Ugly, Shy, Disease. Bonds: Job, Rich. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Guy Perry, Male Human Paladin 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10 pp.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter

Ideals: Fighting, Passionate. Bonds: Military, Adventurer, Family. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Anselm Easton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 8 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp.


Social Check DCs

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