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NPC Generator

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Advanced [show]


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a greatsword on his belt. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His hair is golden and curly. He is baby faced.

Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 4 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Immigrant, Slave. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Raymond Nash, Male Human Cleric 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 6 (-2)13 (+1)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 8
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Anselm Shirley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely red suit with black socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of gnolls once and for all.

History: Anselm hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up trident and armor he uses now. He hasn't been sleeping well lately.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Insomniac. Bonds: Poor, Enemies, Nature. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Anselm Shirley, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)8 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: White opal (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Soames, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He keeps his brown hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and he is content

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Hunter Soames, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 9 (-1)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a feathered hat to cover his moderate length silver hair. His blue eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Solomon Hackney, Male Human Expert 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 18 (+4)14 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp. Malachite (7 gp). 1 Masterwork Light steel shield. 1 Banded mail. 1 Full Plate. 1 Banded mail.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy brown pantaloons and a black scarf. His hair is blonde, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Glassblower. He plays an instrument quite well.

History: He was born at the edge of vast mountains. A freak accident while working with his Shoemaker father left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a shoemaker again

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Reynard Quinton, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills History +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp. Black opal (400 gp).


Social Check DCs

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