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Advanced [show]


Ralf Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His brown hair and beard is wavy and long. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting, Athletic, Optimist, Philantrophist. Bonds: Attractive, Family. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Ralf Ridley, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)5 (-3) 12 (+1)6 (-2)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. Banded agate (10 gp).


Social Check DCs


Robert Chester, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries kukris. He has shaved his head bald. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Robert Chester, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His brown hair and beard is wavy and long. His thin eyebrows rest above his beady violet eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Roger was born the youngest of three triplets. His childhood dream was to be a Bricklayer, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and to unite with his sister

Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Family, Job. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Kenley, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Carnelian (30 gp).


Social Check DCs


Godfrey Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He has golden hair. His violet eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Job, Adventurer. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Hayhurst, Male Human Sorcerer 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp.


Social Check DCs


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a tan coat over a red low-cut shirt, and a deerstalker hat upon his head, and his gloved hand is found clutching a rapier. His black hair is thinning but still full. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered dancing. He has achieved small success as a Dyer.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Thomas Windsor, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 34000 sp. Banded agate (5 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Jet (150 gp). 1 Half-Plate.


Social Check DCs

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