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NPC Generator

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Advanced [show]


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a small bristly mustache and wavy red hair. He has a dull look in his violet eyes.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Gerald Royal, Male Human Barbarian 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce green eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Joker. Bonds: Poor, Slave, Enemies, Nature. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Windsor, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Obsidian (7 gp). Blue quartz (7 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs


Anthony Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting red shirt and pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Anthony never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Poor, In love, Adventurer. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Anthony Alton, Male Human Warrior 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)6 (-2) 12 (+1)17 (+3)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +4

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Frederick Skelton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Frederick Skelton, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Silver pearl (80 gp). Red garnet (80 gp). 1 Average lock. 1 Hourglass.


Social Check DCs


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Insomniac, Ugly. Bonds: Nature. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Theodoric Snowdon, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Smokesticks. 2 Antitoxin.


Social Check DCs

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