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NPC Generator

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Advanced [show]


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Immigrant. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Gerald Livingstone, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Geoffrey Compton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. He has brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and to protect his home

Ideals: Entrepeneur. Flaws: Shy. Bonds: Guardian, In love, Family. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Compton, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Shane Easton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He keeps his auburn hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: He got into the Crown-heir business at a young age. His childhood dream was to be a Fletcher, but he was a colossal failure. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Crown-heir

Voice: Old thin voice

Attributes [hide]

Shane Easton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a fine chain shirt which he covers with black colored cloaks and clothing. His skin is also unnaturally pale. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a cartwright again

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Anthony Marston, Male Human Cleric 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 2000 sp.


Social Check DCs


Gerald Browning, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He sports a long brown beard, and similarly colored long hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.

History: Gifted from a young age, Gerald studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Gerald Browning, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Banded mail.


Social Check DCs

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