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NPC Generator

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Advanced [show]


Balimaar Cotton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and an old rival family wants him found

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Military, Family. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Balimaar Cotton, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)8 (-1) 7 (-2)16 (+3)
Skills Investigation +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Robert Roscoe, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He wears a broad hat to hide his balding. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Gardener soon after.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Robert Roscoe, Male Human Ranger 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Black opal (500 gp). Moss agate (6 gp). Deep blue spinel (800 gp).


Social Check DCs


Adam Dryden, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is thinning but still full. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Adam Dryden, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His hair is auburn and very short. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Solomon grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Solomon Altham, Male Human Aristocrat 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Lapis lazuli (11 gp). Tourmaline (70 gp). Rose (60 gp).


Social Check DCs


Aldous Cooper, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Lazy, Disease. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Aldous Cooper, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Malachite (13 gp). Eye agate (13 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs

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