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NPC Generator

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Advanced [show]


Anselm Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic, Joker, Fighting. Flaws: Insomniac, Mundane. Bonds: Immigrant. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Anselm Shelby, Male Human Warrior 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and to unite with his brother

Ideals: Fighting. Flaws: Impulsive, Antagonistic, Depressed. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Lewis Anderton, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Shane Beverly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan broad hat and tan clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Philantrophist, Justice, Gifted, Entrepeneur. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Shane Beverly, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Diggory Carlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Religious, Job, Has a crush. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Carlton, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man has a large brown mantle and cape that has been intricately interwoven into his tan robe. He wears his chestnut hair up in a very large beehive style do. His green eyes peer out from beneath his small brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Secretive, Insomniac. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Alexandre Mitchell, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs

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