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Norman Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: He got into the Shipwright business at a young age. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Opinionated, Artistic, Impeccable. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Norman Shelby, Male Human Wizard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)7 (-2) 12 (+1)9 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


Theobald Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theobald took refuge in the large cave and found the beat up nunchaku and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Nature. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Theobald Anderton, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2300 sp.


Social Check DCs


Alexandre Prescott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, tan cloak. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast plains. Brilliant and gifted he never wanted to apply himself. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Alexandre Prescott, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Adelard Easton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is always cut to a buzz. His gray eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Easton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)18 (+4) 6 (-2)11 (+0)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Draconic, Giant, Gnoll, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. Golden pearl (140 gp). Tiger eye turquoise (12 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. His hair is chestnut and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.

Motivation: To find somewhere to settle down; and to be a doctor again

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job, Religious. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Ernest Carlton, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 17 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs

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