Manfred Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. His red hair is heavily combed to the right. His eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.
History: Manfred was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life.
Ideals: Persistence. Flaws: Insomniac, Selfish, Depressed. Bonds: Poor. Occupation: Soapmaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Everard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tight fitting white shirt and pants. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his small white hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Priest.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Godfrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He has a small bristly mustache and wavy red hair. His fierce green eyes like to dwell on things.
Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Godfrey was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He became a Mayor soon after.
Motivation: Wants to open a new tavern.
Flaws: Depressed, Hedonist. Bonds: Attractive, Job. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lance Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the north to a Fortune-teller, Lance learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: To be a Engraver again; and to reunite with his old friends
Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Fortune-teller
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
Possessions: 30000 cp.
Conrad Woods, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear black tank tops with brown pants. He has no hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Carter job and began his own company from there.
Motivation: Wants to raise his children well; and doesn't want to be a carter and was forced into it by his family
Flaws: Ugly, Disease. Bonds: Adventurer, Job, Family. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
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