Everard Clifton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are hazel and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and he has a crush on the local brewer
Ideals: Philantrophist, Athletic. Bonds: Has a crush, Adventurer, Mentor, Immigrant. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. Zircon (80 gp). Amethyst (120 gp). Tourmaline (120 gp). Silver pearl (120 gp).
Aldous Easton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His red hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.
History: Aldous hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Disciplined, Persistence. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Servant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 200 gp. Brown-green garnet (90 gp). Bloodstone (70 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Burton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has wavy golden hair. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Impeccable, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. With bright silver hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Carpenter and found it very stressful. He has drifted from career to career and currently works as a Carpenter.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Thomas Beckwith, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.
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