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Advanced [show]


Percival Tindall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing a long, violet, dusty cloak, and his gloved hand is found clutching a kukri. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise green. His teeth are white and perfect.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he loathes his own lifestyle

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Slave, Adventurer. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Percival Tindall, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Athletics +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gerard Ramsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized black coat, and is pretty ugly. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Gerard Ramsey, Male Human Fighter 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Rolf Presley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long red hair reaches down to his waist. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Bookbinder again; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Addict, Shy, Disease. Bonds: Nature, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Rolf Presley, Male Human Wizard 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Bonds: Rich, Attractive, Guardian, Slave. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Ernest Mori, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 70 pp.


Social Check DCs


Diggory Coombs, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Coombs, Male Human Ranger 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs

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