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NPC Generator

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Advanced [show]


Geoffrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He usually wears his blue robe and has his dagger always slung over his shoulder. He has styled his blonde hair well, parting it to the right. His gray eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Geoffrey studied abroad. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a bather and was forced into it by his family

Ideals: Extrovert, Gifted. Flaws: Terse, Fearful. Bonds: Family. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Hornsby, Male Human Monk 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Clerebold Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, green cloak. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Clerebold Kelsey, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)18 (+4) 16 (+3)13 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 cp. Chrysoprase (80 gp). Deep blue spinel (400 gp). Emerald (1200 gp). Sard (80 gp).


Social Check DCs


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is wearing a long, black cloak. He has a hunchback. His tied-back hair is black. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Family, Immigrant. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Clerebold Nibley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Bullseye lantern.


Social Check DCs


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports pastel clothing, slightly heavier than average wear. His hair is short and black. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Attractive, Slave. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Branson, Male Human Commoner 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Everard Cotton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His auburn hair is long and unkept. He has blue eyes and a blue hat with a tan feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Cotton, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 60 pp. Coral (90 gp). Chalcedony (70 gp).


Social Check DCs

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