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Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His clothes are grease stained in places. His deerstalker hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Miles Dalton, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Yorke, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He carries with him a set of lances on his belt, each one with a amber on the hilt. His white hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. A few years later when the north was not economically sound they moved to his current location. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Immigrant. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Peter Yorke, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Anderton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear white clothing when he does not wear armor. He sports a long black beard, and similarly colored long hair. His violet eyes peer out from beneath his top white hat.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Percival Anderton, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Violet garnet (800 gp). Smoky quartz (30 gp). Jade (160 gp). 1 Minor magic item.


Social Check DCs


Miles Chatham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly. Bonds: Nature, Immigrant, Poor, Adventurer. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Miles Chatham, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)5 (-3) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 25000 cp.


Social Check DCs


Aldous Thorpe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Ruler. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Debt. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Aldous Thorpe, Male Human Ranger 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (800 gp).


Social Check DCs

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