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NPC Generator

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Advanced [show]


Theodoric Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. His brown hair is matted, messy, and big. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Greedy, Addict. Bonds: Military. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Theodoric Sutherland, Male Human Druid 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Insight +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp.


Social Check DCs


John Rutland, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: John was born with his father's beautiful face. A freak accident while working with his Jeweler father left him crippled. After a long history of fighting, John and his spouse have recently divorced.

Motivation: To settle down with his crush; and he's attracted to the pc

Flaws: Disease, Shy, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

John Rutland, Male Human Aristocrat 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Cory Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has wavy chestnut hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: Born to a Barkeep, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Bonds: Immigrant, Attractive, Nature, Poor. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Sydney, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)7 (-2) 7 (-2)12 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Alexandrite (800 gp). Bloodstone (50 gp).


Social Check DCs


Hunter Addington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Hunter was born in the east. At a young age he loved to build and create. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Persistence. Flaws: Antagonistic, Fearful, Mundane. Bonds: Poor. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Hunter Addington, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Attractive, Military. Occupation: Cook

Voice: American accent

Attributes [hide]

Diggory Windsor, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp. Moss agate (13 gp).


Social Check DCs

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